See The Quick Filter Box.ĭisplays the current moment of the animation in time, range of frames, and lets you move between frames. The Quick Filter box is useful for quickly finding objects in the scene by name. See Passes & Partitions for more information. Toolbar, just in an accessible spot when you have other toolbars active. This is the same as is available on the Render The render pass list lets you select the current render pass for the scene. See Construction Modes and Regions for more information. Operations, animation, or shape animation. The construction mode selector allows you to select the context (mode) for adding operators to the geometry stack for modeling The FaceRobot menu allows you to easily rig and animate faces. Menus) can be torn off from the main menu bar and kept in a handy floating window for the current Softimage session (see Tearing Off Menus). Each of these toolbars (and each of their The toolbar menus are the same as the toolbars on the left side of the interface. The standard menus provide general commands for working in Softimage. The playback panel, and the animation panel. The controls at the bottom of the interface include a command box, script editor icon, the mouse/status line, the timeline, See Custom Toolbars and Shelves for details. Switch between the MCP, KP/L, and PPG panels using the tabs at lower See Lower Interface Controls for details.Ĭontains frequently used commands grouped by category. Switch between toolbar and other panels, or choose viewport presets. You can also access these controls from the main menu bar. Press 1 for the Model toolbar, 2 for Animate, 3 for Render, 4 for ICE, Ctrl+4 for Simulate, and Ctrl+2 for Hair. See Viewports and Working with Views Docked in the Viewports for details.Ĭontains commands and tools for different aspects of 3D work. You can resize, hide, and mute viewports in any combination. Lets you view the contents of your scene in different ways. Displays the version of Softimage, your license type, and the name of the open project and scene.
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